How Diablo was completely Reverse Engineered without Source Code (Youtube) - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo (https://www.lurkerlounge.com/forums/forum-15.html) +--- Thread: How Diablo was completely Reverse Engineered without Source Code (Youtube) (/thread-17852.html) |
How Diablo was completely Reverse Engineered without Source Code (Youtube) - GhastMaster - 07-03-2019 https://www.youtube.com/watch?v=5tADL_fmsHQ "In 1996 Blizzard Entertainment released Diablo, an Action RPG that sold over 2.5 million copies and defined a genre. In 2018 a developer known as GalaXyHaXz almost completely reverse engineered the code in 4 months and released it as open source. How was this accomplished? Find out in this episode !" Skip to 7:00 minutes for the meat. RE: How Diablo was completely Reverse Engineered without Source Code (Youtube) - Bolty - 07-04-2019 Here it is embedded. RE: How Diablo was completely Reverse Engineered without Source Code (Youtube) - GhastMaster - 07-04-2019 Thanks Bolty! Sometimes I forget it is 2019. RE: How Diablo was completely Reverse Engineered without Source Code (Youtube) - DeeBye - 07-07-2019 This randomly popped up on my Youtube home page the other day and of course I had to watch it. I understood very little of it, but watched the entire thing nonetheless. RE: How Diablo was completely Reverse Engineered without Source Code (Youtube) - quixotic-cynic - 07-27-2019 Post removed. As Jordan B. Peterson points out, "Set your house in perfect order before you criticize the world" |