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How to play Hellfire multiplayer? - Printable Version

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How to play Hellfire multiplayer? - ChosenBrad1322 - 08-10-2015

I've tried the whole add multitest to a command.txt file and it does nothing. Everything else works like Bard, Barbarian etc but the multitest code does nothing :/


RE: How to play Hellfire multiplayer? - Belix - 08-13-2015

(08-10-2015, 07:11 AM)ChosenBrad1322 Wrote: I've tried the whole add multitest to a command.txt file and it does nothing. Everything else works like Bard, Barbarian etc but the multitest code does nothing :/

If I remember correctly, the official Hellfire 1.01 patch actually disabled the multiplayer option completely.

I think you need a modified version of hellfrui.dll to get it to show up in 1.01. You can grab a copy of that here: http://www.lurkerlounge.com/forums/attachment.php?aid=180

I'd also recommend the use of IPXWrapper for multiplayer games, if you're playing with anyone else. There are some files floating around that add UDP support, but in my experience IPXWrapper is far more reliable about games showing up in the join list, whereas UDP is hit and miss. You can get that over here:

http://www.solemnwarning.net/ipxwrapper/

Hope you get it working! Smile


RE: How to play Hellfire multiplayer? - Conan - 09-04-2015

Belix Wrote:I think you need a modified version of hellfrui.dll to get it to show up in 1.01.

Well that was rubbish, you can't run in town.

Anyway, I happened upon this program http://www.ladyofthecake.com/diablo/phinstal.zip
and here is a picture to explain what it does.

[Image: IauIiuj.png]

As you can see, it offers lots of customisations you can tick off or on each with their own little informational box.
Running in town? Yes please!

I think this is a good way to experience the base game online.
I'm free to play a bit if anyone is interested in trying this out.


RE: How to play Hellfire multiplayer? - Belix - 09-04-2015

Never heard of this program. Interesting. However, just so you know, running in town is a local setting that isn't synchronized in multiplayer - that is, if you play with someone else who has the setting off or disabled, you will appear to skip/teleport short distances forward while walking. Similarly, players with this feature on will see other players running forward but teleporting backwards.

No easy way to fix that without 'hacking' the game far more than that modified dll file or this program has done.

Anyway, I had forgotten running in town was disabled. If I remember correctly, all of the 'improved Hellfire' mods (HF:Fixed, Marsh's, mine) restored running in town. Not that there's anything wrong with wanting to play Hellfire the classic way... I just wouldn't play a Warrior without turning on that 'blockif' patch if I were you. Smile

But you can't use that or MPOils without more synchronization problems (especially Oils, that will mess up item drops - different players will see different items, some may not be able to pick some items up ) in multiplayer with other Hellfire players unless they have the exact same changes.

I mention this because when you say playing online, I'm not sure you mean playing with friends/people you know who will have the same patches enabled.

Have fun!


RE: How to play Hellfire multiplayer? - Conan - 09-04-2015

Aye, what you say makes sense.
I agree with you on that, for the sake of compatibility 'tis best teammates have the same settings applied.

Belix Wrote:I just wouldn't play a Warrior without turning on that 'blockif' patch if I were you.

Advice taken, you have my thanks!


RE: How to play Hellfire multiplayer? - Predator - 02-20-2016

I use this to play through UDP using Hamachi and it works great:
http://khanduras.net/repo/udp_hellfire_v1-01-zip/

Is compatible with the patch of this site too (currently 102.A5).