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Something you may not realise - Printable Version

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Something you may not realise - smegged - 06-29-2012

I only realised this the other day, but the DPS value in your character screen is actually calculated not only on your base damage, but also on your crit%s (if you have 100% crit chance your DPS will be effectively your base DPS + your crit damage% increase).

That is all.


RE: Something you may not realise - MongoJerry - 06-29-2012

(06-29-2012, 12:31 PM)smegged Wrote: I only realised this the other day, but the DPS value in your character screen is actually calculated not only on your base damage, but also on your crit%s (if you have 100% crit chance your DPS will be effectively your base DPS + your crit damage% increase).

That is all.

Yes, it takes into account everything except the bonuses due to your active skills. It will take into account more passive skills like Glass Cannon, Sparkflint, and Magic Weapon -- although for some reason despite multiple bug reports on the subject, they still haven't fixed the issue of Magic Weapon being applied twice on the character screen, which makes Wizards think they are getting a larger benefit from Magic Weapon than they really are getting.


RE: Something you may not realise - Concillian - 06-29-2012

I thought they did fix magic weapon display. I saw a bunch of complaints about it when they changed IAS.

http://www.diablofans.com/blizz-tracker/topic/227550-secret-nerfing-of-things/


RE: Something you may not realise - MongoJerry - 06-29-2012

(06-29-2012, 08:03 PM)Concillian Wrote: I thought they did fix magic weapon display. I saw a bunch of complaints about it when they changed IAS.

http://www.diablofans.com/blizz-tracker/topic/227550-secret-nerfing-of-things/

Oh, nice! I didn't see it listed in the patch notes and I double checked that it hadn't been fixed under previous patches, so this is nice to see. I guess I didn't check it after 1.0.3. Silly me for relying only on patch notes.


RE: Something you may not realise - Concillian - 06-29-2012

It wasn't in the 1.0.3 patch notes initially. They added it to the online patch notes after that blue post.


RE: Something you may not realise - smegged - 07-01-2012

The issue I mainly have with this is that the passive DH skill which increases your crit% over time ends up mis-reporting your actual DPS.


RE: Something you may not realise - Roland - 07-01-2012

(07-01-2012, 05:18 AM)smegged Wrote: The issue I mainly have with this is that the passive DH skill which increases your crit% over time ends up mis-reporting your actual DPS.

In what way?


RE: Something you may not realise - Elric of Grans - 07-01-2012

It reports your DPS as if you had a permanent 100% crit chance. That is not what the skill does, so the numbers are heavily skewed WAY above what they really are.