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Star Wars: Galaxies NDA lifted - Mithrandir - 06-20-2003 ... And it's getting ripped a new one. Here are a couple opinions that I have found to be common from beta testers: Quote:"....about SWG...honestly...after having it to play for roughly 3 months now...id say stay away from it as if it were the black plague. Its the most awful game i have played in years. And, Quote:The game is just plain booring. As for background I got into Beta about 3 months ago and only played for a month. So things may have changed. In fact, the only positive comments I have been able to find about the game are alleged "real player beta experiences" off the official SWG website. Hmm, I wonder if the makers of SWG are providing a fair and unbiased representation of their game? :blink: Very, very disappointing considering how much was promised. AC2, Shadowbane, Planetside, and now SWG... are we ever going to get a MMOG that is balanced and relatively bug-free (much less working) on release to rival the established MMO's EQ and DAoC (and some might argue AO)? Another one bit the dust... can Blizz break the mold to make this a three game race and pull through with WoW? Star Wars: Galaxies NDA lifted - Nicodemus Phaulkon - 06-20-2003 Quote:The bazaar(the main way of buying from other people) is often not working, or simply just takes your money and doesnt let you get your item in return. Quote:6) Items are painfull. Imagine DAOC but there are no npc vendors, you buy crap that players put for sale on the bazaar or buy player crafted direct. "[The Crafting] will be akin to the Aurora toolset for Neverwinter Nights, methinks. Like NWN, SWG is enclosing their doom within the parameters of their own product." - Nicodemus (March 27/2003) Sweet Jebus... I made a prediction! ;) Well, not really... but pretty close. They both provide the instability that destroys the economy and drives play-interest into the cold, cold ground. Too bad. Showed such promise. Star Wars: Galaxies NDA lifted - [wcip]Angel - 06-20-2003 I'm currently considering buying planetside. Should I? I have a friend who won't stop boasting about how incredibly cool it is. Star Wars: Galaxies NDA lifted - pakman - 06-20-2003 I know that planetside is extremely cool. I played the beta at school this year. The only thing that I remember that I disliked was when you got into a vehicle and flew over a base, it would start lagging like mad. I would recommend buying it. Star Wars: Galaxies NDA lifted - Roland - 06-21-2003 It's good for what all FPSes are good for these days, only on a grander scale. Do you like FPSes? Do you like the idea of FPSes, taken to a grander scale (in the form of larger playerbase, world-size, and "improved / expanded" features)? If so, buy the game. The only redeeming thing about MMO's is, despite how you have to pay monthly for them, you can pay for as many, or as few, months as you wish. Buy the game if you answered yes to my questions above. Play it until you don't feel like it anymore, and cancel your subscription. If/When you want to come back, resubscribe. Simple as that. The summary of the game, in terms that would answer your question: "The game is worth $6 a month. It's not worth $13 a month." Star Wars: Galaxies NDA lifted - Guest - 06-21-2003 I really have fun in it although it can lag pretty bad on a 56k. If you just want to run around or fly copters and shoot people it fun for that. But where is really shines is if you like to use tactics in group combat. If you hook up with a good ourfit the game moves beyond "twitch and shoot" and becomes really fun. That said its one dimensional. I enjoyed DAOC for it envirment and its group PvP. However with PlanetSide you get the best group pvp yet, but nothing else. Star Wars: Galaxies NDA lifted - Roland - 06-21-2003 Had this to say: Quote:SWG The only GOOD thing he has to say about the game? "MMOs aren't my thing, so SWG might be just what was promised: a Star Wars MMO." My hope? People shun this game like the plague, and the company loses a fortune on it. Maybe it will teach them not to screw with things and try to get off on leeching the fanboys, rather than release something WORTHY of buying on its own. Somehow, I get the feeling that enough people will buy this anyway to sustain it, at least for awhile. Had it not been for the NDA lifting, I think a LOT of people would be getting very disappointed. Another MoO3, anyone? Now in MMO pay-to-play flavor! *rolls eyes* Just one more pile of trash that I won't be getting. Not that I had any intention of getting it in the first place. ;) Star Wars: Galaxies NDA lifted - Guest - 06-21-2003 I think they became so carried away with the thought of taking money from casual gamers they forgot what STARWARS was about - war in space. I grew up playing with STARWARS toys, I didnt have them dance and cook food - my toys spent all their time fighting. When I heard about the game, I figured it would feel like the movies, like X-wing and Jedi did, but on an even larger scale But this game seems more like you are Han Solos lame ass brother than than a real adventurer. Anyway Im sure the game is great for some people, but I think they missed the mark with thier core audience. Star Wars: Galaxies NDA lifted - [wcip]Angel - 06-21-2003 Ghostiger,Jun 21 2003, 04:40 AM Wrote:I really have fun in it although it can lag pretty bad on a 56k.Next week we're getting a 2mbit line from a new ISP and I've just upgraded my PC to a 2ghz, 512MB RAM, Geforce4(expensive version) kind of deal, so hopefully the game will run fine. I think I might buy Planetside; not because it's so damn good, but because it's sunday tomorrow, I just finished Deus Ex so I will have -nothing- to do. So when Monday comes, I won't want to experience a similar day like tomorrow and therefore, will go to the store and buy the game .. :) Edit: Ok, so I have Silent Hill III here which I haven't played through yet, but I don't think I'll be any less frightened tomorrow than I was 2 weeks ago when I first tried it. Star Wars: Galaxies NDA lifted - Kryn - 06-21-2003 Star Wars Galaxies never did appeal to me when I looked up the info about it. I told my Star Wars-fanatic friend that SWG was probably going to be terrible, and then showed him this thread. He tried defending it, but I think he cried once he got home. Personally, after play Dark Age of Camelot, if I ever play another MMORPG, it'll probably either be World of Warcraft or Final Fantasy XI. I doubt I'll play any in quite some time though. Oh, and [wcip]Angel: Silent Hill 3 isn't out in the US yet, but I can't wait. I love reading the plot analysi(what's plural of analysis?) they have on GameFAQs. I didn't find the Silent Hills as a jump-out-of-your-seat scary, but more of a steady uneasiness that rises in scaryness on occasion. For example, in SH2, the big room with the nooses in the center and the horse... Without a doubt, the scariest game I've played is System Shock 2. Now that'll make you jump and run out of the room. Star Wars: Galaxies NDA lifted - Vash - 06-22-2003 They seeeeee you....ruuuun....RUUUUUUUNNNNN!!!!! Star Wars: Galaxies NDA lifted - Bun-Bun - 06-22-2003 I never got around to using my SWG beta disks. Now, I'm rather glad I didn't, since I'd have had to buy a Wintel box and thus pollute my home net. Star Wars: Galaxies NDA lifted - Guest - 06-23-2003 Pollute with wintel? Mac, is far worse thnx. I don't even need to argue that, its a fact. :lol: Star Wars: Galaxies NDA lifted - SwissMercenary - 06-23-2003 I could go on and on about how Apple screwes with it's customers, how Apple are blatant liers, ect, but I think I won't. Star Wars: Galaxies NDA lifted - [wcip]Angel - 06-23-2003 Kryn,Jun 21 2003, 08:09 PM Wrote:Star Wars Galaxies never did appeal to me when I looked up the info about it. I told my Star Wars-fanatic friend that SWG was probably going to be terrible, and then showed him this thread. He tried defending it, but I think he cried once he got home.I agree. SH doesn't have those horror moments that made Resident Evil so scary, but it built an atomsphere which steadily made you more and more eager to turn of the machine and go play with some fluffy bunnies. :) I'll be going to Ikea today to buy myself a new PC-chair, and I might just ask my mother to swing by another store so I can pick up planetside. Perhaps when my brother moves back home, and it's a bit brighter outside, I'll dare play a little more SHIII, but until then, I'm not touching it. I also enjoy reading the plot analyses on GameFaqs! I think President Evil's analysis is my favourite. To me, reading that FAQ was essential to the game. I didn't understand a thing after I'd played through the 3-4 times. I didn't realise that the monsters were a figment of my imagination and that "what you bring to SH manifests itself into something physical." I'll try and find the paragraph.. But one similar thread runs through the back-stories of the three main characters, James, Eddie and Angela. The common factor for all these folks is an overwhelming sense of guilt about things they did in the past, things that can't be undone in the real world. Silent Hill is a place where reality is not what it used to be, and it might be possible for the guilty to find a second chance to gain forgiveness from the dead... Or to finally find the condemnation they so richly deserve. By the time we reach the "special place", which ends up being Room 312 inside the Lake View Hotel, we know what sin James is guilty of. This explains to us why he has seen the things he's seen, and why he has been forced to watch helplessly as Maria dies over and over again. In Silent Hill, the driving force of nature is perspective. Silent Hill is what you bring to it, and the demons that have plagued James' soul have taken physical form and now are seeking vengeance. http://db.gamefaqs.com/console/ps2/file/si...hill_2_plot.txt Without this guide, SH2 would have been half a game. (I'm not saying that without this guide SH2 wouldn't be any fun, but rather that even though SH2 was cool, knowing more about it made it more pleasurable.) Star Wars: Galaxies NDA lifted - mommie - 06-24-2003 Hello, long time no see /wave Well i have been in the beta for a while and can say I like the game. If you are expecting a FPS sorry wrong game, If you are expecting EQ like , again sorry wrong game. I spent most of the beta as a Dancer, that is right i go into the cantina and dance to heal what is called battle fatigue and mind wounds that the fighters get either by going out in hunting parties (up to 20 in a group) or by haveing battles with the opposte faction either rebel or imperal, As for the bazzar that is working now, had some problems, but hey that is why it is called BETA TESTING. You are supposed to find a crafter to buy from or one of their npc venders they can put up (kinda like EQ in that) but only the crafters,armorsmiths, weaopensmiths can have the npc venders. I had a LOT of clothes that i bought from tailors that came into the cantina to sell things. And the mention of people camping the shuttle ports randomly killing people is WRONG.. to be able to kill another Player you MUST be a covert imperal or rebel and they MUST MUST be the opposite faction, you can NOT go around killing anyone and everyone. Now as to the camping cloning facilities ( where you spawn after a death) same thing applies though if you are smart enough as to CHOOSE to spawn in a rebel town when you are a imperal yes expect to die. but there is no random killing anyone except creatures. In the release of the game you will beable to have built for you by another player a building /store/bar/home that you can use. there will be player run cantinas ,player run stores( the taliors can set up a store to sell the clothes that they make.. So if anyone of y'll happen upon the little town of Dearic, on the planet talus; come to the cantina and tell Ro'esq hello (tis me) most likely will be on the Azhia server. EDIT: I put in a link to a player made movie SWG movie |