Warrior Build - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: World of Warcraft (https://www.lurkerlounge.com/forums/forum-16.html) +--- Thread: Warrior Build (/thread-6894.html) Pages:
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Warrior Build - Xanthix - 03-11-2005 Artega,Mar 10 2005, 12:27 PM Wrote:The changes to IAS are an improvement, not a nerf.[right][snapback]70248[/snapback][/right] I'm not sure I agree. I don't know if you can dismiss 30% extra armor reduction as trivial (My warrior friends don't at any rate). This is the difference between 2250 and 2925 armor reduced (at max level), a difference of 675 armor. Improved sunder may not help the main tank grab aggro better, but it definately lets him do more damage which builds more aggro. You make a good point that preventing warriors without the talent from using their sunders is a limitation, but if the mob has improved sunders on it then they should also be hitting harder, doing better damage and building aggro. I'm honestly not sure what would be better for overall aggro management, the armor reduction and resulting increased damage, or a reduced rage cost which would let you use it more frequently. What I do know is that if all the talent does now is reduce the cost, I hope level 3 reduces it by 3 rage total and not just by 1. Warrior Build - Treesh - 03-13-2005 mjdoom,Mar 2 2005, 06:15 PM Wrote:1.) You mention going for Last Stand and Improved Shield Bash. I half-remembered this post and wanted to comment on this point after the battles we just had tonight. Gnolack (protection spec'd), Aleri (holy spec priest), Sabramage and Littledude (two mages) did an assault on the ogre tower in the Arathi Highlands. IIRC, none of us had done it before so we didn't know about the spawning of the ogres after we open the boxes. We opened the second box first (missed the first one on the way up), got swarmed by the ogres, and towards the end of it Gnolack threw out shield wall and when it wore off, he threw up last stand and got a killing blow on one more ogre before dying. Because of last stand and shield wall, I got enough mana to throw out a prayer of healing that healed both mages and myself almost to full health, the mages unleashed, and the party didn't wipe. The next box at the top of the tower, we opened, got swarmed again (much sheepage by the mages), Gnolack had to last stand again which kept him alive again (and prevented a wipe because my desperate prayer had been burned in the surprising fight so I would have gone down quick without him tanking) because it was -just- enough time for me to get enough mana to give him a heal again. So, while last stand and shield wall are situational, they can prevent wipes and I'm so very glad that Gnolack had them. :) Edit: Typos. |