![]() |
The 1.6 patch is now on the test realms - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: World of Warcraft (https://www.lurkerlounge.com/forums/forum-16.html) +--- Thread: The 1.6 patch is now on the test realms (/thread-6152.html) Pages:
1
2
|
The 1.6 patch is now on the test realms - RTM - 06-29-2005 Brista,Jun 28 2005, 07:47 PM Wrote:Dagger to die for there: Bind on pickup means the user has to be a Weaponsmith. Rogue/druid weaponsmith? Blah. The 1.6 patch is now on the test realms - Quark - 06-29-2005 RTM,Jun 29 2005, 10:28 AM Wrote:Bind on pickup means the user has to be a Weaponsmith. The BoP is a bug. They said it's fixed internally, but they're not sure if it'll make 1.6.0 or 1.7.0. Lazy Blizzard, it's an easy safe fix unless your BoP/BoE code design sucks, so stick it in now! The 1.6 patch is now on the test realms - RTM - 06-29-2005 Quark,Jun 29 2005, 01:29 PM Wrote:The BoP is a bug. They said it's fixed internally, but they're not sure if it'll make 1.6.0 or 1.7.0. Lazy Blizzard, it's an easy safe fix unless your BoP/BoE code design sucks, so stick it in now! That makes much more sense! The 1.6 patch is now on the test realms - MongoJerry - 06-29-2005 Arnulf,Jun 29 2005, 04:26 AM Wrote:I stand corrected. Still, I fail to see what the big deal about this change is. Before: An undead rogue could pre-buff WOTF and then attack an alliance priest. The standard reaction for priests when attacked by rogues is to cast Psychic Scream, but the undead rogue would be immune to the fear, so the rogue wouldn't get feared and would likely take down the priest before the priest got to do anything. After: 5 seconds isn't long enough to allow much of prebuffing. So, now, WOTF is more of an "after the person has already been feared thing. So, an undead rogue attacks an alliance priest, the priest casts Psychic Scream, the rogue runs a couple of steps, hits WOTF, turns around, and goes back to attacking the priest. This time gave the priest a chance to shield and maybe get a Flash Heal going. This doesn't mean that the priest wins, but it does give the priest a chance to survive. I think the change is a good thing, but I just wish Blizzard would balance things by nerfing dwarf priests's Fear Ward. At least, make it last only, say, 30 seconds -- i.e. make it so that one has to cast it while in combat and can only buff one person -- rather than allow dwarf priests to prebuff a group of rogues and warriors during, say, a CTF match. The 1.6 patch is now on the test realms - oldmandennis - 06-29-2005 MongoJerry,Jun 28 2005, 05:35 PM Wrote:You didn't need line of sight, either. I resurrected people using Mind Vision around various curves, hills, and corridors many a time. And what is Mind Vision? A way of establising LOS, even if it's someone elses :P And I agree with your comments about out of combat ressers.... as someone who's done it once or twice it is an awkward mechanic, but it definatly makes things easier. Most of my guild doesn't like to release anyways, since they think they will be unable to loot. The 1.6 patch is now on the test realms - MongoJerry - 07-01-2005 I noticed a lot of people working on their Furlbog reputation in Felwood and Winterspring yesterday. After the patch, the Furlbogs are going to sell an enchanter recipe (bop, of course) that will give +agility to weapons. I also understand that there will be enchanter recipes for +str and +22 intellect and others, although the reports seem to be mixed about where you get those -- some say Thorium Brotherhood faction, some say with Argent Dawn faction. By the way, I'm never going to try to get reputation by soloing again. I killed furlbogs in Felwood yesterday for a couple hours with a 5-8 man group. It turns out that you get the same faction, whether you are solo or in a group. That is, the faction boost doesn't get split among the partymembers. The only hitch is that you have to "get the tap" by damaging each of the furlbogs in some way. Healing and other such passive skills don't do anything, so I had to make sure to wand or SW:Pain all the furlbogs as we went around. I went from barely Unfriendly to Neutral in a couple hours. That would've taken me days if I had tried to do that solo. The 1.6 patch is now on the test realms - MongoJerry - 07-01-2005 This was posted by a person on the Offender's guild forums. Apparently, there are some skills/spells that people can pick up in BWL, according to the MPQ's: Quote:Warlock-- The 1.6 patch is now on the test realms - MongoJerry - 07-01-2005 Here's an interesting quote from Eyonix regarding the upcoming addition of the Darkmoon Faire: Quote:At the beginning of each month, the Darkmoon NPCâs will begin setting up their tents in either Mulgore or Elwynn Forrest. The setup process takes a few days, after which the faire will be active for players to visit. The Darmoon Faire lasts for a week before leaving town. It changes locations between Mulgore and Elwynn Forrest each month. If this faire is a significant enough item that level 60's will want to interact with it, having only one faire up at a time will make things very interesting on PvP servers with Alliance folks traveling to Mulgore and Horde folks traveling to Elwynn Forest on occation. |