Ow...my head hurts... - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: World of Warcraft (https://www.lurkerlounge.com/forums/forum-16.html) +--- Thread: Ow...my head hurts... (/thread-4392.html) |
Ow...my head hurts... - Jarulf - 05-11-2006 Is it just me, or do they just look like Night Elves with a tail??? How boring. I excpected something different, like for races currently existing in the game. Ow...my head hurts... - Yurup - 05-11-2006 Was thinking the same thing.. But from Blizzards point of vieuw, why change a winning concept? Ow...my head hurts... - Arnulf - 05-11-2006 Raelynn,May 11 2006, 08:34 AM Wrote:The books in the game may contain the information in some form, but the game's writers may have added the "slant" of the supposed author. I have read a book in game claiming that the trolls came before the elves, and a book in the game claiming that the elves came before the trolls (I think...this was a while back). I believe each book was in an area of the race that supposedly came first.This is an excerpt from Chapter 1 of the World of Warcraft history: Sargeras and the Betrayal Wrote:The eredar, an insidious race of devilish sorcerers, used their warlock magics to invade and enslave a number of worlds. The indigenous races of those worlds were mutated by the eredar's malevolent powers and turned into demons themselves. Though Sargeras' nearly limitless powers were more than enough to defeat the vile eredar, he was greatly troubled by the creatures' corruption and all-consuming evil. Incapable of fathoming such depravity, the great Titan began to slip into a brooding depression. Despite his growing unease, Sargeras rid the universe of the warlocks by trapping them within a corner of the Twisting Nether.Link. Concerning the new race and its foundation in the Warcraft universe. My first reaction was: "This won't do, back to the drawing board!" I have played Warcraft II and its expansion, Beyond the Dark Portal. Never have played Warcraft: Orcs and Humans, though. I enjoyed it back then, when C&C Tiberian Dawn was also a big hit. (And I have played that, too.) The Warcraft story was raw and funny at the same time. I didn't pay it much heed, though. Oldmandennis, I think you can still get both WC2 and its expansion in the battle.net edition. When WC3 came I thought the night elves to be a poorly crafted plot twist. However it played out better than I thought it would. I enjoyed playing WC3 and following its storyline. Also the expansion was great. And in hindsight it all works quite well together. I have to give credit to Blizzard how they added bits and pieces to the Warcraft universe and managed to keep it together as a whole. There are sometimes conflicting pieces that jar the whole picture. For example, Deathwing, the big black mean dragon introduced in the WC2 expansion, was originally one of the five aspects of Azeroth. Yet he was located on Draenor in the expansion. I still have the old manuals from the games, and it is entertaining to compare their contents with the "official" lore. I also started to read all the Warcraft related fiction. I especially liked "The Last Guardian" by Jeff Grubb. For someone who has played WC2 almost ten years ago that is some unique experience. Anyway, the expansion is still far off. And I expect the release date to be pushed back at least once. I will give Blizzard the benefit of doubt what they'll make out of it. The Warcraft universe was always evolving with each new game and each new expansion that got released. I think that developers who take an existing franchise like Warhammer or D&D have a much harder job to fit it all together. Whereas Blizzard has full control over their own stuff. They could even rewrite it completely. Although I think that is very unlikely. Ow...my head hurts... - Raelynn - 05-11-2006 Arnulf,May 11 2006, 07:49 AM Wrote:This is an excerpt from Chapter 1 of the World of Warcraft history: To be honest, Arnulf, I have no idea how the post related to mine. I was not dicussing anything concerning the lore behind the Eredar. I was just saying that the in-game books may not be the entire truth, so *in general* I don't feel they should be fully trusted when it comes to lore. Ow...my head hurts... - Olon97 - 05-11-2006 History is only as good as the accuracy of your sources. Sargaras corrupting the Eredar or vice versa? Who knows for sure? Maybe there's a little truth to both. Maybe the bulk of the Eredar were immoral to begin with and their relationship with Sargaras snowballed the evil corruption process both ways except for a handful who jumped off the train before it got out of control. A historical analogy. History teaches you the Nazis were evil. They helped bring hitler to power and supported his plans of Genocide, or did he singlehandedly turn a nation of good people towards evil? Either way, is it inconceivable that during that process some Germans who didn't like the way things were going tried to get the hell out? The Drenai being allied with the forces of the light is no harder to swallow than some of the Orcs being not so bad morally in WC3&WoW after seeing them in WC1&2. I like moral complexity in lore and Heterogenious moral strengths amongst individual members of a race myself. :D Ow...my head hurts... - JustAGuy - 05-11-2006 Jarulf,May 11 2006, 03:23 AM Wrote:Is it just me, or do they just look like Night Elves with a tail??? How boring. I excpected something different, like for races currently existing in the game. I'll be upset if they flip when they jump... ;) Ow...my head hurts... - Quark - 05-12-2006 http://lorelol.ytmnsfw.com/ -- and -- http://forums.worldofwarcraft.com/thread.a...l&T=8279544&P=1 Tseric: Quote: Since the announcement of the new race and the lore behind it, we have seen a great deal of commentary and feedback from the players regarding this aspect of the Warcraft franchise. In fact, lore as a topic of discussion has been more prevalent on the forums recently, than in previous months. We take this as a good sign that so many are invested in this topic and we do not wish to disturb some of these long-held appreciations. Ow...my head hurts... - Watto44 - 05-12-2006 Hehe, I was just about to post that first link. Sums up my feelings on the subject nicely. :) Ow...my head hurts... - lemekim - 05-12-2006 http://forums.worldofwarcraft.com/thread.a...p=1#post8279544 I am intrigued. Ow...my head hurts... - Drasca - 05-13-2006 Olon97,May 11 2006, 01:23 PM Wrote:Orcs being not so bad morally in WC3&WoW Alliance players still hate those horde Orc (*$&(&*# :D It is still retconning, and sometimes, poorly. Quote:I like moral complexity in lore The sargeras / eredar change makes it less complex, not more. I played all the major WC games, WC, II:ToW/IIx:TDP, III/IIIx:FT, and most of WoW. I have their manuals too. The deathwing/nefarian change made me wince, but I'll bite. His origins in WCIIx didn't specifially say the orc homeworld, but he did seem evil of his own choice. Twisted by someone else? That's ok. Some backstory wasn't filled in yet, and this didn't change his appearance on Draenor. Dragons were already in WCII, controlled by orcs via their queen. Deathwing was a badass dragon of his own evil will with cool voice quotes. Quote:History is only as good as the accuracy of your sources. Sargeras corrupting the Eredar or vice versa? Since the 'eredar' are newly written by blizzard, they're the hackjob. We're not talking about history by different people over long periods of time with better pracitces, technology and cultural perspectives. We've got the same company overwriting their previous works within a short timespan. Sargeras existed as a corrupted by others god and champion before of this dimensional ship, other draenor races survived nonsense. Guldan in WCII raised an entire island from the ocean for the Tomb of Sargeras. In a cinematic, he conjured open the tomb gates" entered it, faced a demon inside and offcamera went splat. The demon he faced was too much for him. (Daemons in WCI rocked hard as an 'ultimate summon' , more individually powerful than any other melee unit, but were extremely weak flying creatures in WCII). Quote:When WC3 came I thought the night elves to be a poorly crafted plot twist. However it played out better than I thought it would. I enjoyed playing WC3 and following its storyline. That's pretty much my attitude too. I enjoyed it overall. I wasn't stunned or amazed however. Some of it was just... lame. Now I realize there was definitely early teen targetting. Downfall of a great and noble king is one epic tragedy everyone with wit appreciates. Spoiled child prince going beserk? There's nothing fun to watch about Arthas. Girl mage, practically royalty, in a 'secret love' with the psycho emo boy 'paladin' prince? That's a teen melodrama. So so shallow <_< Luckily the human campaign wasn't the only plot around Ow...my head hurts... - oldmandennis - 05-13-2006 What was stunning and amazing at the time - other then the lame insertion of the NE - is that it's a video game. A genre not really known for deep plots. I'm curious what video game plot you think is better. I bet there's not many. Now they have completly butchered it. If the Protoss showed up in patch 1.13, I wouldn't blink, I'd just say "What purps do they drop, and is that arcane resist or what?". Ow...my head hurts... - Drasca - 05-13-2006 oldmandennis,May 13 2006, 03:08 AM Wrote:What was stunning and amazing at the time - other then the lame insertion of the NE - is that it's a video game. A genre not really known for deep plots. I'm curious what video game plot you think is better. I bet there's not many. Games of the WC to WCIIIx era? Better than WC3? Easy. I'll even skip other blizzard titles, since they're a given. Let's see how good my memory is... Fallout (I,II), Arcanum, C&C (original & RA), Full Throttle, Escape Velocity (all three), Morrowind, Marathon (I, II, and Infinity), Geneforge, Exile/Avernum series, Final Fantasy (various), Art of Magic, Age of Wonders, HoMM campaigns (various), Myst classic, Myst: Riven, Baldur's Gate series, KotoR, Dark Forces, Starfleet Command I & II, Planescape torment, Vampire the Masquerade: Redemption, Spellforce, heck even Dungeon Keeper I & II did pretty well. The list goes on as I dig through my old games. I've named at least a dozen games with good plots. The only reason I don't name more console games like Secret of Mana, Lunar, Xenogears or Chrono Trigger, is because I've never had or played them, though I hear they do have great plot and story. Its not stunning when you've been to greater heights and depths of story, character, and drama, and intrigue. Sometimes, weak plot and lame character is just that. I like dWCIII 'enough' for its cool factors but it had a lot of poor dialogue, overly trite cheesy characters and soap opera level drama. There were good moments, but there was a lot for me to shake my head and groan at. Ow...my head hurts... - Monkey - 05-13-2006 MongoJerry,May 10 2006, 06:39 PM Wrote:Here, I think you're not allowing for variety within races. We haven't heard the full story of The Broken, but one idea off the top of my head is that while most of the Dreanei and orcs remained seperate on their world, some of the Draenei chose to associate more with the orcs than others and learned and adopted a shamanistic tradition from them. In effect, some of them "went native." MongoJerry,May 10 2006, 06:39 PM Wrote:We don't know enough recent history of this particular group of Dreanei or their ship, so we can't say. Heck, it's possible that the Naaru arranged for them to crash land on Azeroth precisely for the reason you describe. *shrug* Sorry it's taken me a few days to get back to this thread; I had to do work after obsessing over the new Alliance race for most of the week ;). My original fervent statements came from a common place--I (like others?) really enjoyed considering where the new race would come from. It was an enjoyable meta-game. And some of my anger comes from the same place that one might feel anger about a bad referee call in a favorite championship game. It feels like Blizzard changed the rules. We were, as Tseric noted, invested in the lore and this feels like we were robbed. The rest of my irritation is that they changed the rules badly. To the specific points Mongo and I were discussing above (which are the three core issues that others come from): 1. Sargaras and the Eredar--This is the biggest problem, and we agree here. 2. Paladin Draenei becoming Shamanistic Draenei. Although I think 'going native' isn't a good explanation, there is a reasonable possibility. The Broken were on the run and hiding for 30-40 years from blood-crazed orcs. They were certain to turn to whatever they could find to keep themselves alive. That's a good explanation for why the nDraenei don't have rogues, as well. 3. The ship--Two issues; It is a 'technological' ship (See http://lorelol.ytmnsfw.com/ from Quark's post). The other is: if dimensional ships were possible on Draenor, why didn't Sargaras nab it or the technology for it? He could have used that technology to invade Azeroth in WC3. Or Kil'Jaedan could use it today to crash dimensional ships filled with demons into every capital on Azeroth simultaneously? Limiting ALL interplanetary travel to temporary or semi-permanent magical portals also limits the strategic moves of the Legion to said portals (in WC3, there's a mission to defend Ner'zhul while he uses Ley Lines to open a temporary portal for Archimonde). Now, you could write a hack around this (you have to use The Light to travel by ship), but it's still a hack with bad implications. If Blizzard had employed some form of the Wisp-Archimonde explanation, the above problems wouldn't exist and there would have been ample reason for those nEredar to hate the Blood Elves and be Paladins. The nEredar would have been demon-children seeking to control their Archimonde-sourced impulses (think The Wanderer in Diablo 2). Getting Paladin help with that would definitely be a good idea. As for the Blood Elves, you would be completely appalled by a race that was voluntarily addicting itself to demonic magic. They don't need to steal from you for you to consider them a serious threat. Ow...my head hurts... - Olon97 - 05-14-2006 They should have gone with Macgyver IMO. Ow...my head hurts... - Rinnhart - 05-14-2006 Olon97,May 13 2006, 08:20 PM Wrote:They should have gone with Macgyver IMO. Agreed. Ow...my head hurts... - Quark - 05-15-2006 And the result is: Quote:Hey y'all, Edit: endquote helps, duh. Ow...my head hurts... - Monkey - 05-15-2006 Quark,May 15 2006, 12:47 PM Wrote:And the result is: Allow me to Paraphrase: "Yeah, we screwed up and I'm sorry, but we're not changing anything. You didn't have a problem with Steampunk, why do you have a problem with technology-based alternate-reality-hopping dimensional fortress?" Lorelol, indeed. Edit: Upon further review, it's better to say that Metzen seems terribly earnest and interested to 'doing right' by the lore. However, I'm not terribly excited by where it's headed anymore. I don't really want to journey through space and time and alternate realities combating the Legion of Doom. That just doesn't interest me as it's been presented thus far; time will tell if I am wrong. Ow...my head hurts... - Quark - 05-15-2006 Monkey,May 15 2006, 01:18 PM Wrote:Edit: Upon further review, it's better to say that Metzen seems terribly earnest and interested to 'doing right' by the lore. However, I'm not terribly excited by where it's headed anymore. I don't really want to journey through space and time and alternate realities combating the Legion of Doom. That just doesn't interest me as it's been presented thus far; time will tell if I am wrong. To be fair, if they do it right, this "ship" thing fits in with what the game world already has. When Draenor was split apart, portals to many worlds opened up (that reminds me, one thing I always want to see is what happened to the Alliance Heroes left in Draenor). Instead of acting as a portal to things that enter it, the fortress portals itself through worlds. It leaves holes, certainly, like how the Orcs so easily dominated the Draenei without them doing something like simply running away. It all depends on what Blizzard does with it. It is a shame that they are abandoning the old lore concerning Sargeras, but we'll just have to see and wait. Ow...my head hurts... - Tuftears - 05-15-2006 Monkey,May 15 2006, 11:18 AM Wrote:I don't really want to journey through space and time and alternate realities combating the Legion of Doom. That just doesn't interest me as it's been presented thus far; time will tell if I am wrong. Speak for yourself, I'm up for that. :D Ow...my head hurts... - Swiss Mercenary - 05-15-2006 Blizzard re-writing history? Please, something new, people! |