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Patch 2.0.10 - Printable Version

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Patch 2.0.10 - Warlock - 03-08-2007

Tanked Arc (normal) last night, went pretty smoothly. We're not broken. The promise of forthcoming itemisation is very good news.


Patch 2.0.10 - Taelas - 03-08-2007

Quote:I was under the impression Shield Slam was the highest-threat move we have, especially as our gear levels increase. I think Revenge is the most Rage-efficient, however.
Right, that's what I meant, even if it wasn't what I said. Revenge is the most rage-efficient threat move.

And Warlock, we're definitely not broken. As for the forthcoming itemization... it's a vague promise, one I think they've made before. But it does look good.


Patch 2.0.10 - MongoJerry - 03-08-2007

I'm glad they made the cooldown on Prayer of Mending 10 seconds instead of the original 20 seconds. Funny that it matches what I suggested. Is a Blizzard developer Lurking?


Patch 2.0.10 - Tal - 03-08-2007

Quote:
*The rage normalization equation has been adjusted to grant more rage. The typical warrior should see an increase of 15% to 20% in their rage generation.

I'm really enjoying solo fights now. Slam is no longer a luxury and I have to remember to execute now or have more rage than I can spend. Tanking I've only had issues at the start of the fight this change allows me to thunderclap faster.

Quote:
*All warriors had their critical strike chance adjusted upward slightly (about 1%).
A minor change and iirc I'm running at around 21% crit at 70 but until more dps gear drops every bit helps. Still miss my 30% crit from my 60 dps days.:)

Quote:
*"Thunder Clap" is now useable in Defensive Stance. In addition, the tooltip has been adjusted to indicate it causes additional threat.

Wonderful change. Doesn't make tanking multiple mobs ez-mode but I no longer have to sunder each one before a heal to prevent healer peel. If the dps are monkeys they'll still get aggro but the old maxim of you pull it you tank it covers that.

Quote:
*The cooldown on "Victory Rush" has been removed, and it can now be used up to 20 seconds after killing an enemy.

Meh. Nice having a zero-rage instant attack but any bandaging or eating means you're sitting out the rush.

Quote:
*"Unbridled Wrath" has been modified so that rather than a fixed chance to grant rage, it has an increased chance when using slower weapons.

Nice change for us old sk00l MS warriors. Now if only Blizzard would add more 2 handed epic swords.:)

Quote:
*Increased the health bonus from "Commanding Shout" by 50%.

Nice change especially considering the item changes that lowered some tanking gear stats.

Quote:
*"Improved Battle Shout" talent renamed to "Commanding Presence" and now increases the health bonus from "Commanding Shout" in addition to increasing the melee attack power from "Battle Shout".

Now if I only had IBS again but with picking up the talents that helped me tank I had to skip them.

Overall I'm pleased with the changes. Warriors can breathe a little easier soloing and tanking the massive pulls in TBC instances.:)



Patch 2.0.10 - Concillian - 03-08-2007

Quote:Meh. Nice having a zero-rage instant attack but any bandaging or eating means you're sitting out the rush.

20 sec vs. 15 sec. is the difference between comfortably squeezing a bandage in between grinding for me.


Patch 2.0.10 - Mavfin - 03-08-2007

Quote:20 sec vs. 15 sec. is the difference between comfortably squeezing a bandage in between grinding for me.

Yeah, I'm liking it a lot better, too, and I've got tons of rage now.




Patch 2.0.10 - Tal - 03-08-2007

Quote:20 sec vs. 15 sec. is the difference between comfortably squeezing a bandage in between grinding for me.

You don't pull two or three at a time?:D


Patch 2.0.10 - Frag - 03-08-2007

Quote:You don't pull two or three at a time?:D
Only every 30s when Sweeping Strikes is up. :D

~Frag


Patch 2.0.10 - Tal - 03-08-2007

Quote:Only every 30s when Sweeping Strikes is up. :D

~Frag

Oddly enough I never use sweeping strikes anymore. WW and imp cleave seem to do the trick better. <.<