The Auction House III: Evil is Back - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo III (https://www.lurkerlounge.com/forums/forum-30.html) +--- Thread: The Auction House III: Evil is Back (/thread-13906.html) |
RE: The Auction House III: Evil is Back - Ashock - 05-31-2012 (05-29-2012, 02:29 PM)Bolty Wrote:Bolty Wrote:[It's possible] that Diablo III is actually a gigantic gambling mechanism, Activision/Blizzard is the "house," and the game is an overlay for what basically amounts to pulling a slot machine. That Blizzard's sole reason to create Diablo III is to implement (and make money from) this RMT auction house. Your goal as a player is to be talked into using this auction house, and eventually get addicted to it, in a game that's all about the items you wear and a system that prevents you from getting all the best items without purchasing them from the AH. Yeah, and that's why I posted that D3 needs saving. It is a game that hits a brick wall at a certain point and is tailored for the AH to be a necessary part of it. D1 and D2 were made to be great games and that's what made Blizzard money. D3 was just made to make them money through any means. And yes, I will most likely be going back to WOW with MOP also. Dissapointing. RE: The Auction House III: Evil is Back - Frag - 06-01-2012 (05-31-2012, 06:25 PM)Ashock Wrote: It is a game that hits a brick wall at a certain point and is tailored for the AH to be a necessary part of it. D1 and D2 were made to be great games and that's what made Blizzard money. Would you explain how the decision to leave the RMAH out of Hardcore supports your assertion that they are out to make money at any means, please? RE: The Auction House III: Evil is Back - Elric of Grans - 06-01-2012 The servers are dodgy to ensure no one plays hardcore. It is a conspiracy, I tells you! RE: The Auction House III: Evil is Back - Roland - 06-01-2012 (06-01-2012, 01:38 AM)Frag Wrote:(05-31-2012, 06:25 PM)Ashock Wrote: It is a game that hits a brick wall at a certain point and is tailored for the AH to be a necessary part of it. D1 and D2 were made to be great games and that's what made Blizzard money. Probably a legal technicality more than a moral one? When your HC character dies, you lose all your gear. Now imagine you paid money for that gear. Now imagine you lost it due to server disconnect, or lag, or whatever. Imagine the lawsuits. No, Blizzard didn't leave off the RMAH for Hardcore because they're good citizens. They did it because the legal risk is far too great compared to the monetary reward. They fought tooth and nail to make the RMAH legal - period. They're not going to leave that open to future legal challenges just to make a couple extra bucks short term. That's really all there is to it. You want more proof? Consider how skill runes were going to be random drops, like gems - five flavors, 8 (or 16, I forget which) different Tiers, AND it would have to spawn with YOUR classes' skill on it. I.e. your level 10 Demon Hunter might find a grade 1 White Rune for the Barbarian's Bash skill - which does you absolutely no good. Thus, you can sell it on the RMAH! Yes, this was ACTUALLY the way the game was designed before the devs finally got through that it wasn't going to work, and they took it out about 2 months before the Beta ended. Don't tell me they're not willing to monetize Diablo at virtually any cost, because it's simply untrue. At any and all cost? No, as evidence by the changes for the RMAH to make it legal (and keeping it out of HC). But at almost any cost? Any tolerable cost, for them and the masses? Absolutely. RE: The Auction House III: Evil is Back - Ashock - 06-01-2012 (06-01-2012, 04:17 AM)Elric of Grans Wrote: The servers are dodgy to ensure no one plays hardcore. It is a conspiracy, I tells you! You can be as cute as you want to be with your responses, it does not matter. Play the game for 60-70 hours on one toon, and then see what you think. I think that if this were not called Diablo 3, this would be just another Diablo wanna be clone. If you think otherwise after dedicating some serious time to the game, then great for you. RE: The Auction House III: Evil is Back - Elric of Grans - 06-01-2012 (06-01-2012, 07:31 AM)Ashock Wrote: Play the game for 60-70 hours on one toon, and then see what you think. I have 60 hours on my Demon Hunter; 30 something on the Wizard. About 10-ish a piece on the others. My ePenis is 4723473 meters long too, in case you were interested. I drive a BMW, a Ferrari, a Lamborghini, a Porsche and a Volvo at the same time, while living my stressful job of making sure the sand on tropical islands is nice to lay on next to swimsuit models. Oh, and I can tell the left sock from the right sock! My previous post was what we call `sarcasm'. In my country, it is used as a form of humour. I get 500+ latency when I play, constant desyncs, constant time-outs and whatnot. The game is borderline unplayable for me due to the poor quality of the servers. That is why I stated that they are so bad no one would be able to play hardcore on them. RE: The Auction House III: Evil is Back - Ashock - 06-01-2012 (06-01-2012, 09:38 AM)Elric of Grans Wrote:(06-01-2012, 07:31 AM)Ashock Wrote: Play the game for 60-70 hours on one toon, and then see what you think. Please. The sarcasm in your post referred to the fact that I and others who think similarly as me about this huge dissapointment of a game, see a Blizzard conspiracy everywhere. See in my country, we call out bullshit when we see it. Well, maybe it's just me. RE: The Auction House III: Evil is Back - Mavfin - 06-01-2012 (06-01-2012, 06:01 PM)Ashock Wrote: Please. Please. I haven't seen you say a good thing about a Blizzard anything in a few years. If the game's already a fail in your eyes in the first three weekes, that's fine, you're entitled to your opinion. You don't need to spend all your time trying to convince the rest of us that you're 'right' and that the game is 'broken'. It's all very subjective. I've seen a lot of lists of "What's wrong with D3", and to me, many of those 'flaws' are just the things that make D3...Diablo *3*, not Diablo 2 ginned up in a shiny new wrapper. Much of what you call 'broken' I'm fine with. I'm not saying I'm 'right' but please don't confuse your opinion with fact. RE: The Auction House III: Evil is Back - RiotInferno - 06-01-2012 While I don't think the AH is some kind of big conspiracy, the 15% transaction fee does help syphon money out of the system, which is good. In D2, gold became worthless somewhere around level 20 or so on your first toon. Speaking of conspiracies, I'll just leave this here: Actual Conspiracy RE: The Auction House III: Evil is Back - Ashock - 06-01-2012 (06-01-2012, 06:36 PM)Mavfin Wrote:(06-01-2012, 06:01 PM)Ashock Wrote: Please. Maybe you've not seen me say anything good about Blizzard because I usually do not post in the gaming part of the LL and have not really done so since the early days of D2 on the original LL. You know, the time when we were actually excited about a new Diablo game after a month or two. As far as it being subjective, that is definately true, however I believe that from what I've read and experienced, most people who are playing on at least Hell difficulty (and hopefully Inferno), agree with me, more or less and those who are not there yet as far as how far in the game they are, do not qualify as having relevant opinions. So basically, once those ppl who are going slower get to Hell+, they will see the game for what it really is. I am also sure that there of course will be ppl that actually like this game even when they get to those levels. I bet they will not be either Barbs or Monks, though. As far as the post you were referring to here, I was simply replying to a patronizing response. RE: The Auction House III: Evil is Back - Mavfin - 06-01-2012 (06-01-2012, 07:43 PM)Ashock Wrote: As far as it being subjective, that is definately true, however I believe that from what I've read and experienced, most people who are playing on at least Hell difficulty (and hopefully Inferno), agree with me, more or less and those who are not there yet as far as how far in the game they are, do not qualify as having relevant opinions. Sources, please, for the bold part. I want numbers for this 'majority'. Otherwise, you're just spouting official forums tripe, which carries little weight here. By the way, I'm in Hell, and I don't agree. Someone else insisted that a 'majority' agreed with them a few days ago, too. RE: The Auction House III: Evil is Back - Ashock - 06-01-2012 (06-01-2012, 09:04 PM)Mavfin Wrote:(06-01-2012, 07:43 PM)Ashock Wrote: As far as it being subjective, that is definately true, however I believe that from what I've read and experienced, most people who are playing on at least Hell difficulty (and hopefully Inferno), agree with me, more or less and those who are not there yet as far as how far in the game they are, do not qualify as having relevant opinions. It's ok. In a few weeks you will gain a few pounds yourself. Seriously, trying to argue this point with those who are still in Norm or Nite is like trying to explain the superiority of the color red to orange with someone who was born blind. So, I'm done with this. I only replied to your post b/c you decided to attack me on my views of Blizzard, where all I was doing in that post was replying to a snide remark. ps. D3 - most dissapointing game in my 20 years of gaming. Not, the worst, just most dissapointing. Yep, that's my own opinion. RE: The Auction House III: Evil is Back - Mavfin - 06-01-2012 (06-01-2012, 09:31 PM)Ashock Wrote: It's ok. In a few weeks you will gain a few pounds yourself. Seriously, trying to argue this point with those who are still in Norm or Nite is like trying to explain the superiority of the color red to orange with someone who was born blind. So, I'm done with this. I'm in Hell, and I'm not agreeing with you. I do like how you just assumed that my opinion was invalid, though. Thanks so much. In fact, I'm enjoying Hell immensely. I have to actually think, and not just rush into everything half-cocked, knowing I can spam my way through. Again, as I said, you can have your opinion, and I can have mine, but let's not confuse opinions with facts, or insist that you or I know what everyone else, or some ephemeral 'majority' will do. RE: The Auction House III: Evil is Back - Ashock - 06-01-2012 (06-01-2012, 09:34 PM)Mavfin Wrote:(06-01-2012, 09:31 PM)Ashock Wrote: It's ok. In a few weeks you will gain a few pounds yourself. Seriously, trying to argue this point with those who are still in Norm or Nite is like trying to explain the superiority of the color red to orange with someone who was born blind. So, I'm done with this. Ok. RE: The Auction House III: Evil is Back - FoxBat - 06-02-2012 Inferno is the "wall", I don't really hear so much about hell. Some of the champ packs in a3-a4 are ridiculous, but it was doable on a monk with bad gear and zero AH support. But yeah, inferno... the slow zombie trash can 3-4 shot me, I can prevent this without too much trouble with them being slow, but I can't even touch elite packs. So now I'm starting to farm hell and look for AH upgrades. I've never been much into farming before, and it doesn't help that the Cursed Tower and all of A4 have fairly non-random layouts. On the plus side, at least I'm getting destroyed by ridiculous elite packs rather than beelining to a scripted end boss over and over. So we'll see how long I last till burn out. RE: The Auction House III: Evil is Back - Athenau - 06-02-2012 The problems with D3 are not game-breaking by any means. Let's take a few of the most prominent complaints: 1. Bad drops leading to over-reliance on the AH, especially making the transition from hell to inferno. 2. Bland affixes 3. Inferno poorly balanced, for melee in particular. An easy fix for 1 is to let Nephalem Valor kick in earlier, say around level 50 so that you can actually go back and farm elites if you're undergeared rather than making a beeline for the AH. Also tweak the drops in Act IV hell so you have a chance of getting inferno viable gear. Making level 9 blacksmith recipes available in hell might help too. 2 is easy too. Just throw in some of the crazier stuff from D2 (chance to cast x, oskills, charges, etc). Don't do it all at once, maybe introduce one or two new affixes into the general item pool every couple of weeks or so. Also increase the proc chance on the CC affixes (blind, slow, stun, etc) and make lifesteal comparable with life on hit. Bam, items are interesting again! For 3 just tone down the spike damage in inferno a little, and give melee some more passive mitigation (40%) together with buffing some of their control skills (I'd like longer snare durations myself). Meanwhile the actual combat is still super-fun. Blizzard absolutely nailed on of the most important things. Now they just need to fix the itemization/endgame and we should be good to go. In the meanwhile I still have four more character to level through hell, I'm not terribly concerned about the state of inferno at the moment. RE: The Auction House III: Evil is Back - Frag - 06-02-2012 (06-01-2012, 05:24 AM)Roland Wrote: Probably a legal technicality more than a moral one?No, try reading the disclaimer and EULA section on hardcore, they're not liable for jack. (06-01-2012, 05:24 AM)Roland Wrote: No, Blizzard didn't leave off the RMAH for Hardcore because they're good citizens. They did it because the legal risk is far too great compared to the monetary reward.So 'probably' three sentences before becomes fact now? How convenient. (06-01-2012, 05:24 AM)Roland Wrote: Consider how skill runes were going to be random drops, like gems - five flavors, 8 (or 16, I forget which) different Tiers, AND it would have to spawn with YOUR classes' skill on it. I.e. your level 10 Demon Hunter might find a grade 1 White Rune for the Barbarian's Bash skill - which does you absolutely no good. Thus, you can sell it on the RMAH! Yes, this was ACTUALLY the way the game was designed before the devs finally got through that it wasn't going to work, and they took it out about 2 months before the Beta ended.If they left the skill runes in, it would be a pretty valid argument for monetization. Also, the stated timeframe of the change is incorrect and seems somewhat telling. Changes like that take hundreds of man hours at my development level, and in Blizzard's case, thousand+. Cheers. P.S. Ashock, D3 is more disappointing than... AoC, BM3, DA2 or APB? You jest, surely. The bar was set so low from D2, this only had to be a mediocre game to be it's equal. RE: The Auction House III: Evil is Back - FoxBat - 06-02-2012 (06-02-2012, 01:38 AM)Frag Wrote: No, try reading the disclaimer and EULA section on hardcore, they're not liable for jack. Even thought the EULA is written in leagalese, that doesn't make it 100% legal. They can't handwaive any and all rights through a post-purchase contract with no signature, American courts have been inconsistent in upholding which ones can and cannot be done away with, and this isn't even to speak of other countries that actually have consumer rights. (See: the FTC in South Korea) RE: The Auction House III: Evil is Back - Roland - 06-02-2012 (06-02-2012, 01:38 AM)Frag Wrote: No, try reading the disclaimer and EULA section on hardcore, they're not liable for jack. What Foxbat said. EULAs don't mean jack until they're proven in a court of law, and even then that varies from state to state (California, for example, has much more inalienable consumer protection rights than most other states). I'm no lawyer, but I guarantee you having a RMAH for HC characters would get them into trouble. It doesn't always matter if a lawsuit has merit or not; they still have to challenge it, and it's bad publicity. (06-02-2012, 01:38 AM)Frag Wrote: If they left the skill runes in, it would be a pretty valid argument for monetization. Also, the stated timeframe of the change is incorrect and seems somewhat telling. I'm sorry, were you in the beta when they made the changes? No? They took runes out as items around mid- to late-February. The Beta ended beginning of May. That's just over 2 months time. So, explain to me again how the "stated timeframe of the change is incorrect?" And "seems somewhat telling?" Of what? Do some research before you start to question someone, and when you do at least make your arguments understandable. (06-02-2012, 01:38 AM)Frag Wrote: Changes like that take hundreds of man hours at my development level, and in Blizzard's case, thousand+. Your point is what, exactly? That it didn't happen? Or that it didn't happen when I said it did? Both are wrong, regardless. The only possible point you could be making is that the timeline of when the changes were made, in comparison to the build we were currently beta testing, was off. I personally have no way of verifying that, but I guarantee that's the case. I'd be surprised if the beta wasn't 2-3 builds behind what was going on internally. Even so, what difference does it make how many man hours it takes to make such drastic changes? They made them, at the last minute (however relative). Simple facts. Diablo was built with monetization in mind, period. That doesn't make the AH, nor the RMAH, evil. At least, not so long as it doesn't get in the way of the actual gameplay - which skill runes as items certainly would have. I have no problems with Blizzard's current goals of monetization for Diablo, but don't kid yourself that it's not a HUGE goal for them. WoW is declining (not failing, declining - big difference). Titan is still quite a ways off. They needed something to bridge the gap. Diablo III RMAH is it. Love it or hate it, it's a legitimate business strategy for Blizzard, and so long as it doesn't get in the way of the actual gameplay I have no qualms with it. RE: The Auction House III: Evil is Back - Hocus_ - 06-02-2012 (06-01-2012, 09:34 PM)Mavfin Wrote: I'm in Hell, and I'm not agreeing with you. I do like how you just assumed that my opinion was invalid, though. Thanks so much. The difficulty levels prior to Inferno are basically a tutorial for the game. As somebody who has been playing in Inferno mode for over a week now, I completely agree with all the points that Ashock has made. In your mind, how many people have to agree with his assessment before you deem it to be valid? Ten people? A hundred? Just trying to work out where to draw the line here so that when we reach that number we can come back and talk to you about it. |